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Support of RTSS - Displaying HWiNFO32 sensor values in Games
#61
Then it looks like an RTSS/AB problem?
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#62
So done two videos to show the problem. Firstly i recorded with NVIDIA shadowplay with Desktop mode, 2 minutes video. From 0 to 41 seconds i keep RTSS refresh at 100ms and you can notice 2 blink at 13 and 23 seconds respectively. From 41 to 01:40 minutes i keep RTSS at 0ms and there blinks intensifies to like at least one blink every 5 seconds or less. After 01:40 minute i change RTSS to 500ms and until the end of video you can notice than blink disappear.

I done a second video game recording with Afteburner and keep RTSS at 500ms, you can see than blink is very frequently which differs from NVIDIA recording with RTSS 500ms where blink was more rarely.

Shadowplay Desktop recording + RTSS at different refresh values: https://youtu.be/bgIXWpwBSc8

Afterburner game recording +RTSS at 500ms: https://youtu.be/Bn1UWZ4d3Z0


Without recording blinks can happen but very rarely, sometimes take minutes to just one occur. Is difficult(time consuming) to monitor blink for high refresh period values.
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#63
Hey Martin, just to update. I reinstalled old version of HWinfo 3185 and blink stopped. Looks like some glitch with latest version.
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#64
Are you using any new features of the RTSS like graphs or custom OSD item colors ?
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#65
I keep AB 4.4.0 and RTSS Beta 26 at all default settings, classic colors and no graphs. HWinfo 3190 same classic mode, no colors nor graphs and still blink. I tried various settings and nothing worked out.

Hwinfo 3185 works fine with any settings from AB and RTSS.
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#66
Has anyone been able to get the maximum/average sensors to read using RTSS OSD?

Whenever I use one of those two, it only displays the minimum.
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#67
This bug should be fixed already. Please try the latest Beta version of HWiNFO.
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#68
(08-07-2017, 11:32 PM)Martin Wrote: This bug should be fixed already. Please try the latest Beta version of HWiNFO.

It worked, thanks!
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#69
[Image: O7UHrLZ.png]

1. Why instead "Mhz" there are "..-" symbols close to Core #0/1/2/3?
2. Can I customize font to get same fonts in RTSS/HWINFO ingame OSD?
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#70
1. Check your RTSS settings in HWiNFO as I think this is caused by some setting there.
2. Not sure what exactly you mean, but I think that font in RTSS depends on render settings there.
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#71
1. Everything looks fine:

[Image: 5Mo9NHz.png]


2. Nope. You can change font in RTSS but it seems you can't in HWINFO

[Image: xnS85cy.png]
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#72
1. Check what units you have set in the "Custom" tab
2. Applications like HWiNFO cannot specify font type for RTSS output, this can only be set in RTSS
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#73
(08-13-2017, 10:49 AM)Martin Wrote: 1. Check what units you have set in the "Custom" tab
2. Applications like HWiNFO cannot specify font type for RTSS output, this can only be set in RTSS

1. 
[Image: grBQY8T.png]

2. Seems like changing font in RTSS doesn't affect on HWINFO font
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#74
Please try the latest HWiNFO Beta version (5.55) and uncheck the "Units in superscript" option in OSD (RTSS) if enabled.
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#75
Never liked to use beta ver. I will stick and wait for next release as its not a big issue to be honest. Thanks!
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#76
HWiNFO Beta versions are fully functional and usually provide additional fixes/updates. You can use it without any concerns.
Anyway, the next release will happen very soon.
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#77
I have update HWiNFO to the newest ver. and problem fixed. Thanks
[Image: RthCBni.png]
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#78
Thanks for the feedback.
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#79
In HWinfo at RTSS fps tabs, after exiting a 3d application, current value is not resetting to 0 as it should. Many times remains at 88, 92 fps but nothing is running at those fps. Double checked and in aida it shows 0.
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