Recent content by rodrigo

  1. R

    I think cpu usage is broken again

    Just dropping by to say legacy CPU Usage seems to be functional and working properly again on Windows 11. I have only to thank @Martin for the time, patience and dedication.
  2. R

    I think cpu usage is broken again

    Not yet! But, as a Windows 11 user, yesterday I downgraded to v7.42 (where the IdleTime patch was applied) and now CPU Usage is reporting much higher and realistic values than v7.44 (which was nearing 0% most times), just like @Vimes reported.
  3. R

    I think cpu usage is broken again

    Please correct me if I'm wrong, but it seems Windows 11 is still broken when it comes to the legacy time-based CPU metrics. If the IdleTime workaround is not applied when using Windows 11, the legacy method will always report unrealistic low values, therefore being unreliable.
  4. R

    I think cpu usage is broken again

    I mostly used the classic time-based CPU usage metric in the past to understand how my resources were being utilized during a game session. I would leave Hwinfo or Hwmonitor running in the background while gaming and then I would come back at the end to check the maximum values for CPU usage...
  5. R

    I think cpu usage is broken again

    Thank you so much for the insight! It made things very much clearer for me now. Maybe you have explained this elsewhere, but if I may, I'd just like to understand why this fully legitimate legacy time-based usage, now applied to v7.44, still presents such low values. Are they the correct ones on...
  6. R

    I think cpu usage is broken again

    I understand the difference between time-based CPU Usage and the new CPU Utility, but I think CPU Usage really is broken considering time-based metrics. Before the latest update, MSI Afterburner CPU usage numbers were perfectly matching the Total CPU Usage from HWinfo64. I just updated HWinfo...
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