Recent content by stop

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    CPU usage question

    I do not think so, 3D heavy games usually have a single render thread which is feeding the GPU with info about what is to be displayed at any point in time. This thread is what is limiting the fps in a CPU limited scenario. Overall and single core cpu utilization will still show moderate values...
  2. S

    CPU usage question

    Ok, understood. But this means the metrics provided by HWinfo cannot be really used to identify a CPU bottleneck in games. Basically I always get an average CPU utilization. Changing the cpu affiliation is not really an option, as games will spawn 100 or more threads which will then all end up...
  3. S

    CPU usage question

    That's understood, however I was hoping/expecting that HWinfo is giving my the load of the busiest thread in the "max cpu/thread usage" reading. As this is exactly the number one would need to determine whether a game is cpu or gpu limited on a specific system.
  4. S

    CPU usage question

    I am looking for something similar ... figuring out whether my CPU is capping at its single thread performance. I think that that most cpu meters or whatever you may want call them don't give you good values, as a thread will be switched between cores and therefore core utilization will not...
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