andreacos92
Member
Hi Martin,
I'm using HWiNFO64 v5.44-3070 on my Asus G751JY. I used it for years, and recently I started using the OSD monitoring with RTSS during my gaming sessions.
I can OC my CPU up to 3.8 GHz, but I want to determinate the minimum CPU clock that doesn't bottleneck the GPU (at least for the games I usually play), and monitoring CPU and GPU frequencies, usage, temps, FPS, ecc straight during gaming is a great thing.
I have some questions/requests:
- Is it possible to add a single entry for the CPU clock? Currently I can monitor all the 4 cores clocks, but it would be nice if I can monitor the CPU clock with a single entry. Maybe the lowest core clock, or the average one, so I can be sure the clock remains constant at the value it should.
- In order to check if the CPU bottlenecks the GPU, the Max Thread Usage is really helpful. But from what I've noticed, since most games don't use HyperThreading, the CPU can bottleneck even if the Max Thread Usage isn't at 100%.
For example, if a game uses Core #0 Thread #0 at 70% and Core #0 Thread #1 at 30%, Max Thread Usage reports 70% (if other core threads usages are below 70% ofc), but actually the Core #0 is running at 100% since HyperThreading is not used. Is this right?
If so, is it possible to have the Max Core Usage too?
It should be something like Max[Core #x Thread #0 Usage + Core #x Thread #1 Usage] / 2, where x = 0,1,2,3 in my case because I have a quad Core. So, if Max Core Usage is at 50%, the Core is fully used without HyperThreading.
Maybe what I wrote it's a bit convoluted, but I hope it is right and understandable
Thanks in advance.
I'm using HWiNFO64 v5.44-3070 on my Asus G751JY. I used it for years, and recently I started using the OSD monitoring with RTSS during my gaming sessions.
I can OC my CPU up to 3.8 GHz, but I want to determinate the minimum CPU clock that doesn't bottleneck the GPU (at least for the games I usually play), and monitoring CPU and GPU frequencies, usage, temps, FPS, ecc straight during gaming is a great thing.
I have some questions/requests:
- Is it possible to add a single entry for the CPU clock? Currently I can monitor all the 4 cores clocks, but it would be nice if I can monitor the CPU clock with a single entry. Maybe the lowest core clock, or the average one, so I can be sure the clock remains constant at the value it should.
- In order to check if the CPU bottlenecks the GPU, the Max Thread Usage is really helpful. But from what I've noticed, since most games don't use HyperThreading, the CPU can bottleneck even if the Max Thread Usage isn't at 100%.
For example, if a game uses Core #0 Thread #0 at 70% and Core #0 Thread #1 at 30%, Max Thread Usage reports 70% (if other core threads usages are below 70% ofc), but actually the Core #0 is running at 100% since HyperThreading is not used. Is this right?
If so, is it possible to have the Max Core Usage too?
It should be something like Max[Core #x Thread #0 Usage + Core #x Thread #1 Usage] / 2, where x = 0,1,2,3 in my case because I have a quad Core. So, if Max Core Usage is at 50%, the Core is fully used without HyperThreading.
Maybe what I wrote it's a bit convoluted, but I hope it is right and understandable

Thanks in advance.