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  1. BlindBison

    Help Request: Frametime displays wrong value when capped with RTSS, but not the Driver limiter

    As reported here in more detail (and with the RTSS author's sort of reply): https://forums.guru3d.com/threads/help-request-frametime-displays-wrong-value-when-capped-with-rtss-but-not-the-driver-limiter.443730/#post-6031941, the Frametime value imported from RTSS displays the incorrect value...
  2. BlindBison

    Feature Request: Have Unique Color for Overlay Custom Labels ("CPU:", "FPS:", etc)

    In this image, I would love to be able to have the "CPU:" / "GPU:" / "RAM:" / "FPS:" labels be a different color from the actual percentage/mhz/temp values, but at this time it doesn't seem like this is possible. For further context, I'm referring to these custom labels you can make here -- I'd...
  3. BlindBison

    Is there a way to disable all sensors but the ones I’m using for my custom overlay?

    Going off of this thread here: https://forums.guru3d.com/threads/does-hardware-polling-software-like-rtss-hwinfo64-have-a-discernible-impact-on-performance.443665/#post-6030426 It sounds like you don’t really want to run sensors you’re not using as they can take up a bit of CPU time. I only...
  4. BlindBison

    Is there a way to show the 1% lows in the OSD with HWiNFO64+RTSS? Or is only FPS+Frametime available? Thanks!

    I'd like to show the FPS, Frametime, and 1% low values if possible in the HWiNFO64+RTSS overlay, but I'm not sure if this is possible. Thanks!
  5. BlindBison

    Customize Tab -> GPU Temperature -> Decimal Digits getting reset to 1 after GPU Driver Update

    I have an Nvidia 2080 Super -- I finally figured out what was going on. At first I thought it was when I updated HWiNFO64 that caused the decimal digit to reset, but it's actually whenever the GPU Driver itself gets updated. I use the GPU Temp field in my custom overlay, but whenever the gpu...
  6. BlindBison

    If RTSS isn't started before HWiNFO64 then the Framerate/Frametime info doesn't show in the overlay

    To get around this I've had to create a custom startup task for both RTSS and HWiNFO64 so that RTSS always starts before HWiNFO64. It would be nice if this wasn't necessary. For example, if HWiNFO64 periodically checked for RTSS when RTSS FPS/Frame Time values are used in the OSD, something in...
  7. BlindBison

    Can no longer rename Units after latest Update

    HWiNFO UI -> gear icon -> custom tab -> RTSS -> Framerate -> Unit section (top right). In the past/prior updates I could rename this to whatever I wanted (e.g. change FPS to F or / or whatever) -- I would just type it in under the Unit heading and hit Rename. After the latest update this no...
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