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  1. BlindBison

    Help Request: Frametime displays wrong value when capped with RTSS, but not the Driver limiter

    That is what I thought, it's all rather confusing. Perhaps I'm misunderstanding Unwinder's replies (going off his most recent comment that may be the case), but he seems to think the issue is that the frametimes are being read by another application which is misrepresenting the data perhaps? Or...
  2. BlindBison

    Help Request: Frametime displays wrong value when capped with RTSS, but not the Driver limiter

    As reported here in more detail (and with the RTSS author's sort of reply): https://forums.guru3d.com/threads/help-request-frametime-displays-wrong-value-when-capped-with-rtss-but-not-the-driver-limiter.443730/#post-6031941, the Frametime value imported from RTSS displays the incorrect value...
  3. BlindBison

    Feature Request: Have Unique Color for Overlay Custom Labels ("CPU:", "FPS:", etc)

    In this image, I would love to be able to have the "CPU:" / "GPU:" / "RAM:" / "FPS:" labels be a different color from the actual percentage/mhz/temp values, but at this time it doesn't seem like this is possible. For further context, I'm referring to these custom labels you can make here -- I'd...
  4. BlindBison

    Customize Tab -> GPU Temperature -> Decimal Digits getting reset to 1 after GPU Driver Update

    Sadly I did retest this several times on a new PC and it does seem that when I do a clean install of a new GPU driver or if I use DDU to uninstall the driver entirely then reinstall the GPU temperature decimal place value gets reset each time to 1 from 0. When the next GPU driver update rolls...
  5. BlindBison

    Is there a way to disable all sensors but the ones I’m using for my custom overlay?

    Thank you very much, this is everything I needed to know, much appreciated!
  6. BlindBison

    Is there a way to disable all sensors but the ones I’m using for my custom overlay?

    Thank you again for your replay that really helped me out -- by default I see the global poling period is set to 2000 ms / 100 cycles / emb controller 1 cycle. Does this mean that for most sensors (cpu temp / usage / ram usage / gpu vram usage and frequency, etc) that they are polled every 2...
  7. BlindBison

    Is there a way to disable all sensors but the ones I’m using for my custom overlay?

    Going off of this thread here: https://forums.guru3d.com/threads/does-hardware-polling-software-like-rtss-hwinfo64-have-a-discernible-impact-on-performance.443665/#post-6030426 It sounds like you don’t really want to run sensors you’re not using as they can take up a bit of CPU time. I only...
  8. BlindBison

    Is there a way to show the 1% lows in the OSD with HWiNFO64+RTSS? Or is only FPS+Frametime available? Thanks!

    I'd like to show the FPS, Frametime, and 1% low values if possible in the HWiNFO64+RTSS overlay, but I'm not sure if this is possible. Thanks!
  9. BlindBison

    Customize Tab -> GPU Temperature -> Decimal Digits getting reset to 1 after GPU Driver Update

    Thanks that's good to know! In that case should I just close HWiNFO when I update my GPU driver? Or do you think this is fixable on the HWiNFO end? No worries either way, thanks for your help and time.
  10. BlindBison

    Customize Tab -> GPU Temperature -> Decimal Digits getting reset to 1 after GPU Driver Update

    When I closed HWiNFO then did a clean install of the latest driver the GPU Temperature Decimal value did NOT reset to 1. I did the following: 1) Closed HWiNFO from the system tray 2) Opened GeForce Experience and reinstalled the latest driver (clean install) 3) After it completed I reopened...
  11. BlindBison

    Customize Tab -> GPU Temperature -> Decimal Digits getting reset to 1 after GPU Driver Update

    I have an Nvidia 2080 Super -- I finally figured out what was going on. At first I thought it was when I updated HWiNFO64 that caused the decimal digit to reset, but it's actually whenever the GPU Driver itself gets updated. I use the GPU Temp field in my custom overlay, but whenever the gpu...
  12. BlindBison

    If RTSS isn't started before HWiNFO64 then the Framerate/Frametime info doesn't show in the overlay

    To get around this I've had to create a custom startup task for both RTSS and HWiNFO64 so that RTSS always starts before HWiNFO64. It would be nice if this wasn't necessary. For example, if HWiNFO64 periodically checked for RTSS when RTSS FPS/Frame Time values are used in the OSD, something in...
  13. BlindBison

    Can no longer rename Units after latest Update

    @Martin Just an update, I think I may have narrowed further what causes the GPU Temp to reset its decimal place precision -- I did not update HWiNFO this time (as a stable build has not yet released since I made this original post), but I just did a clean install of Nvidia's latest GPU driver...
  14. BlindBison

    Can no longer rename Units after latest Update

    HWiNFO -> OSD (RTSS) -> "GPU Temperature" I modify the decimal precision under the "Custom" tab -> Decimal digits here: (set to 0) I perform the update always using the exe installer found here: https://www.hwinfo.com/download/ Thanks for your time, sorry to spam you. You do great work mate...
  15. BlindBison

    Can no longer rename Units after latest Update

    Thank you very much, my apologies. As an aside I did notice one other issue that only occcurs when I update HWiNFO — I have a custom overlay where I change the decimal precision of GPU and CPU temps to just be rounded off to the closest whole number (e.g. 73.4 would display as 73, etc)...
  16. BlindBison

    Can no longer rename Units after latest Update

    HWiNFO UI -> gear icon -> custom tab -> RTSS -> Framerate -> Unit section (top right). In the past/prior updates I could rename this to whatever I wanted (e.g. change FPS to F or / or whatever) -- I would just type it in under the Unit heading and hit Rename. After the latest update this no...
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